Because I mentioned this on #angband... a port of the RML borg to Angband 2.9.2 (remember applying Thangorodrim patches to the game!). - I introduced a very hackish shopping action counter to avoid the infamous buy/sell loops. I think it's much better than panel action counter, but it's still a hack. - The borg now uses *Identify* scrolls for normal artefacts as well as randarts, another hackish attempt to solve the amnesia-related problems -- or it would fall into an infinite loop trying to destroy the Phial (^ ^;). - I also removed a call to a certain function to keep it going with less human intervention, but I forgot which or where... - I should have ported this over to 2.9.3, but I'm very reluctant to cope with race/class virtualisation, which, IMHO, is too much for the Borg... - It cannot work with graphics. Please comment out the line that says '#define ALLOW_BORG_GRAPHICS' in config.h (near the bottom of the file). // pelpel