Files uploaded: angband-303-mac-osx.sit.bin - PPC, OS X or OS 8.6-- angband-303-mac-xxx.sit.txt - this file (copy of Readme.pelpel) Update #1 (8 February, 2003) - Changed compiler for the OS X (CFM Carbon) port to CodeWarrior Pro 8.3, to fix random crash problems on OS X 10.2. Tested to see it works on 10.2 and 9.x. Please move these to angband/Macintosh if appropriate. --- Angband 3.0.3 for the Macintosh Angband 2.9.0--3.0.3 by Robert Ruehlmann (rr9@thangorodrim.net) The official Angband home page: http://www.thangorodrim.net This port by pelpel (pelpel@zak.att.ne.jp) angband-303-mac-68k.sit.bin - 68020+ angband-303-mac-ppc.sit.bin - PPC, OS 8.x-- angband-303-mac-osx.sit.bin - PPC, OS X or OS 8.6-- New in this version - Rewrote sound effect code (see my r.g.r.a post) [68K, PPC, OS X] - Replaced ancient, unreliable lib locating code and 'standard file' dialogues with Process Manager and Navigation Service ones [PPC] - Implemented File-Score menu, a la Windows port, but only active when a character is loaded [68K, PPC, OS X]. Modes available - ASCII - Big screen - 8x8 tiles - 16x16 tiles - 32x32 tiles (OS X port, only on OS X. Classic doesn't seem to be able to handle such a big GWorld...) In order to handle transparency effect in 16bit/24bit images, I had to resurrect my dynamic mask creation code I used for 3.0.2 OS X port. Because of my laziness and my slow modem connection, I chose to reduce the depth to 8 bit - a brute force solution, undoubtedly, sorry about that. - Sound effects (now non-crashing hopefully) - Wide tile mode // pelpel