'scrolling-patch.zip' contains nine files, which add offscreen targetting, continuous updating of the map panel, and modifications which allow the Borg to use the recentering. Files labeled 'bugfix' are patches for versions of Angband patched with the previous scrolling patch; those labeled 'full' patch the original source code. The two files labelled 'Z' are patches for Zangband source. 'scroll-Z-226c-full.dif' patches Zangband version 2.26c; 'scroll-Z-a226c-bugfix.dif' patches the recent release called 'Zangband a226c', by Prfnoff. I'd like to thank Ben Harrison for discovering that the previous version was buggy, allowing me to fix it; and also Prfnoff, as his adaptation of my scrolling patch to Zangband was vital to the patches for Angband 2.8.0 and 2.8.1, and the patches for Zangband. The offscreen targetting works normally while on the current screen. Once the edge of the screen is reached, it will find the nearest 'interesting' grid (ie, one containing a visible monster) in the direction given, and skip to the map panel containing it. If no interesting grid can be found, it will switch to 'offset' mode, allowing any grid to be targetted. 'l'ook and e'x'amine operate similarly but, as normal, will also consider objects and certain features 'interesting'. Note that 'expand_look' must be true in order to examine grids not in line-of-sight. Eric Bock kobe@micron.net