Mr.Hoge and Hengband Dev Team released new version; Hengband 1.2.0 and 1.3.0 Here are archives of Hengband 1.2.0 and 1.3.0 Stable version: Source archive [provided by Hengband Dev Team (heng-ml@kmc.gr.jp)]: hengband-1.2.0.tar.gz Windows binary [compiled by iks]: hengband-1.2.0-win-eng.zip Macintosh binary [compiled by Kuwa]: hengband-1.2.0-68k-eng.sit.bin hengband-1.2.0-ppc-eng.sit.bin 16x16 tile graphics files (should be unpacked into lib/xtra/graf/) heng_graf.tar.gz (for X11) graf.rsrc.sit.bin (for Macintosh) Development version: Source archive [provided by Hengband Dev Team (heng-ml@kmc.gr.jp)]: hengband-1.3.0.tar.gz Windows binary [compiled by iks]: hengband-1.3.0-win-eng.zip Macintosh binary [compiled by Kuwa]: hengband-1.3.0-68k-eng.sit.bin hengband-1.3.0-ppc-eng.sit.bin We have splitted development branch 1.3.x from stable branch 1.2.x from this time. We will continue to maintain the stable branch unless it become completely bug-free. And new futures will be added only on the development branch. Maybe the development versions are buggy. So we suggest to use stable versions if you are not interested in new futures. Changes from Hengband 1.1.0b to Hengband 1.2.0: - Fixed many bugs - Splited version tree into two branch; development version: 1.3.x and stable version: 1.2.x. - Introduced save-file-version which is independent from actual version number of the game. - Placed Thorondor at level 50 of the Mountain dungeon as a master. - Strengthened all greater eagles very much. - Added new options: destroy_feeling and destroy_identify which control whether auto-destroy will be applied just after pseudo identify or identify. - Moved manual_haggle option into birth option from game option. - A mirror made by mirror-master will change back to original terrain when the mirror is broken. - Added description of every spells of Magic-eater. - Area of Darkness spell was changed back to same as 1.1.0RC2. - You can use '(' and ')' key as first or last item on item selection. - Changed message text at climbing up to surface level. - Halved experience of drujs. - Added more descriptions of personalities on help file and character making screen. Modifications for auto-picker/destroyer editor: - Added descriptions about function of {%} and {%all}. - Added search commands '/', 'n', 'N' on the editor. - New commands '~', '!', ';', '(' which repeatedly add or remove corresponding command letter. - The game no longer creates pickpref-.prf when pickpref.prf is already exist. - Do auto-save the game at starting the editor. Changes from Hengband 1.2.0 to Hengband 1.3.0: - Added a new room type; trapped monster pit. - Added object flags of various ESPs. (from Unangband and ToME) - Every slay flags now have corresponding *slay* flags. - The 'C' command display ESPs, Slays and 'other' flags on a new page. - Now Weaponsmiths can attach ESPs and *slay*s on equipments. - Inserted new-lines after first two paragraphs of monster-recall. - 'Experience' of Andoroid is now displayed as construction point. - Counting of play time will stop within the auto-picker editor. - Wrote quest information in character dump file. - Apply auto-destroy just after using Psychometry. - Added new command letter ';' of auto-picker/destroyer which forces the game to ask if you want to pick the item up. (Thanks to Kieron) - The '?' key shows you contextual help while option setting and character making.(from Eyangband) --------------------------------------------------------- Visit our web page! http://echizen.s5.xrea.com/heng/eng-hengband/ And see the world score board with screenshots! http://echizen.s5.xrea.com/heng/eng-hengband/score.html --------------------------------------------------------- Mogami