I have compiled with Sangband 0.9.5b sources for the Win32 platform. I did minor testing (created, saved, and loaded a character), but let me know if you run into any problems. -- Brian Shea -- July 30, 1998 -- And here is the changes.txt file for your convenience: > SAngband 0.9.5b: > 1) Various bug fixes and cleanups. > 2) Life is less hard on low-level spellcasters. > 3) Multiple blows are somewhat easier. > 4) Giants get better histories. > 5) Some talents are easier, and a new one has been added. > > SAngband 0.9.5: > 1) Heavy revisions to: skills, talents, object forging, the spell > list, ego-item generation, weather, invisibility, and possibly other > things. > 2) A bunch of new monsters have been added, along with one artifact, > a few ego items, a couple of objects, and some new creature abilities. > 3) Activations have been reorganized to pave the way for future > random artifacts. > 4) The code has been updated to Angband 2.8.3 > 5) The concept of "level" has been completely removed from the game. > 6) The bug with destroying the wrong item while fenneling has been > fixed. > 7) Experience drains now primarily attack your skills. > 8) Scolls of questing have been reworked. > 9) The monster RES_(whatever) flags now do something.