There are 2 files uploaded, unangband-049-src.zip and unangband-049-ibm.zip, which contains a (dumb) DOS compile. 04-02-2002 UnAngband 0.4.9 "Black magic" release - Changed semantics of stacking so that both items must be inscribed with '=s' to force stacking (rather than either). - Stone idols changed (again) to stone faces. - Traps now drop an appropriate object when disarmed. (Fixed bug with S_HI_UNDEAD trap). - Made it harder to get to Rivendell, by adding Old Forest, and ensuring we have to go through Trollshaw Forest and Barrowdowns via both routes. - Fixed bug where monsters would not reveal themselves from hiding before attacking player. - Prettied up campaign mode further. Should be playable now. - Made it so that while in campaign mode, all monsters that appear in fixed locations are not generated elsewhere. - Druids renamed to Shamans, using Dex for primary spell stat. They have a couple of title changes and now start with only fair magic devices, and improve very slowly... note that runestones are not currently useable as spell books but they may still use prayer/magic/song books. - Spells can now be browsed, to find out what effects they have. This can be done before studying the spell. - Fixed problems with mana storm, frost bolt II, and III, frost trap spells. - Added most of support code for runes (Except spell casting). - Defined all ego items, object kinds in terms of runes. An object may be enchanted to an ego item or changed to another kind of the same tval by applying one or more runes to it ('y' in the normal keyset, ^P in the roguelike).