Instructions for installing OpenGL example Note: This package will currently only work in Smalltalk/V Win32 or Visual Smalltalk running in Windows NT. 1) Place all the bitmap files (*.bmp) included with this package into your Smalltalk/V image directory. These bitmaps are used as textures in the OpenGL examples. 2) Install the file "filein.st" into your Smalltalk/V image. The "filein.st" file must be located in the same directory as the other files included with this package (with extensions of "cls" and "st"). 3) Execute "OpenGL3DViewer new open" as it appears in the Transcript. Extracts from the related articles are included are class comment methods for the major classes (OpenGLDLL, OpenGLPane, OpenGLVector, ThreeDObject & OpenGL3DViewer)