ALU3dGridFactory(const bool verbose, const MPICommunicatorType &communicator) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlineexplicitprotected |
ALU3dGridFactory(const MPICommunicatorType &communicator=Grid::defaultCommunicator(), bool removeGeneratedFile=true) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlineexplicit |
ALU3dGridFactory(const std::string &filename, const MPICommunicatorType &communicator=Grid::defaultCommunicator()) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlineexplicit |
comm() const | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inline |
Communication typedef | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
createGrid() | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
createGrid(const bool addMissingBoundaries, const std::string dgfName="") | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
createGrid(const bool addMissingBoundaries, bool temporary, const std::string dgfName="") | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
ctype typedef | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
dimension | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | static |
dimensionworld | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | static |
elementType | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | static |
GlobalIdType typedef | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
Grid typedef | Dune::ReferenceGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
GridPtrType typedef | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
insertBoundary(const GeometryType &geometry, const std::vector< VertexId > &faceVertices, int boundaryId=1) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | virtual |
insertBoundary(int element, int face, int boundaryId=1) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | virtual |
insertBoundaryProjection(const GeometryType &type, const std::vector< VertexId > &vertices, const DuneBoundaryProjectionType *projection) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | virtual |
insertBoundaryProjection(const DuneBoundaryProjectionType &bndProjection, const bool isSurfaceProjection=(dimension !=dimensionworld)) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | virtual |
insertBoundarySegment(const std::vector< VertexId > &vertices) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
insertBoundarySegment(const std::vector< VertexId > &vertices, const std::shared_ptr< BoundarySegment< dimension, dimensionworld > > &boundarySegment) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
insertElement(const GeometryType &geometry, const std::vector< VertexId > &vertices) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | virtual |
insertFaceTransformation(const WorldMatrix &matrix, const WorldVector &shift) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
insertionIndex(const typename Codim< 0 >::Entity &entity) const | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
insertionIndex(const typename Codim< dimension >::Entity &entity) const | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
insertionIndex(const typename Grid::LevelIntersection &intersection) const | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
insertionIndex(const typename Grid::LeafIntersection &intersection) const | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
insertProcessBorder(int element, int face) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inline |
insertProcessBorder(const std::vector< VertexId > &vertices) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
insertVertex(const VertexInputType &pos) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | virtual |
insertVertex(const VertexInputType &pos, const VertexId globalId) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
MPICommunicatorType typedef | Dune::ReferenceGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
ordering() const | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inline |
ReferenceGridFactory() | Dune::ReferenceGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inline |
setLongestEdgeFlag(bool flag=true) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inline |
Transformation typedef | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
VertexId typedef | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
wasInserted(const typename Grid::LevelIntersection &intersection) const | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
wasInserted(const typename Grid::LeafIntersection &intersection) const | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
WorldMatrix typedef | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
WorldVector typedef | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
~ALU3dGridFactory() | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | virtual |